Call: Foundations of Digital Games 2012
Published: Wed, 07/27/11
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| Presence News from ISPR | |
| Call: Foundations of Digital Games 2012 | |
| July 27, 2011 Foundations of Digital Games 2012 May 29-June 1, 2012 Call for Papers, Demos, and Posters Important Dates Full Paper & Panel Submission: 19 December 2011 FDG 2012, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay, and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. We invite researchers and educators to submit to FDG 2012 and share insights and cutting-edge research related to game technologies and their use. FDG 2012 will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders, panels, and posters. The conference will also host an interactive game demo session as well as Doctoral Consortium sessions. The Doctoral Consortium serves as a forum for young researchers and graduate students to present their work, exchange experiences with peers, discuss ideas for future research and receive feedback from established games researchers and the wider FDG community. The interactive Game Demo event will showcase the latest games and game software created by university students and academic or industrial research groups. In addition, the conference organizers invite workshop proposals. Workshops are full-day and half-day sessions focused on emerging game topics, particularly those that bridge different communities. Submission type:
Submission Tracks: Authors should submit to either general conference or to one of the following tracks:
All submissions will be rigorously peer reviewed for their scholarly merit, significance, novelty, clarity and relevance to the advancement of the study and creation of games. All full papers must describe a completed unit of work and show rigorous and compelling evaluation of the ideas they present. Poster should describe novel work in progress that is not at the same level of research maturity as a full submission. Workshops should engage informal discussion around emerging area. Papers and Panel Submissions Papers and panels must be submitted by 11:59PM HST on December 19, 2011. Papers must not exceed eight pages and panel submissions must not exceed two pages. All submissions must comply with the official ACM proceedings format using one of the templates provided at http://www.acm.org/sigs/pubs/proceed/template.html. Submissions must not have been published previously. In addition, a submission identical or substantially similar in content (in its entirety or in part) to one submitted to FDG should not be simultaneously under consideration at another conference or journal during the entire FDG review process (from the submission deadline until notifications of decisions are emailed to authors). Demos and Poster Submissions FDG 2012 will include an interactive technical and game demos and Poster event to showcase the latest tools, systems, and games created by university students and academic or industrial research groups. Demos and Poster submissions will be accepted until 11:59PM HST on March 12, 2012. – Call for Workshop Proposals Deadline: 17 October 2011 The conference workshops are full-day and half-day sessions focused on emerging game-related topics. These workshops, held the day prior to the main conference, provide an informal setting for new developments to be presented, discussed and demonstrated. We are particularly interested in topics that bridge different communities and disciplines. Submission instructions: Concise workshop proposals (max. 2 pages) should include: an extended abstract, the objectives and expected outcome of the workshop, the planned activities, the background of the organizer(s), the anticipated number of participants, and the means for soliciting and selecting participants. Workshop proposals should be submitted directly to the Workshops Chair, Rafael Bidarra, at [email protected], no later than October 17th, 2011. | |
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