Call: Virtual Worlds Best Practices in Education (VWBPE)
Published: Mon, 02/06/12
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| Presence News from ISPR | |
| Call: Virtual Worlds Best Practices in Education (VWBPE) | |
| February 6, 2012 Call for proposals Virtual Worlds Best Practices in Education (VWBPE) The Virtual Worlds Best Practices in Education (www.vwbpe.org) is a grass-roots community conference. We have already received some excellent submissions but we would like more! The submission deadline is February 15, 2012. To encourage the production of user created games and the growth of a community of educators, researchers, and students who use and create games and simulations, VWBPE has a Games and Simulation stream. Presentations that encompass the following are encouraged: Digital Game- Based Learning As well as Poster Displays that show the following: Mini-Game Game within a Game Role-play Simulation Guild Structure/Badges/Pointification Other We do also want to encourage submissions for the Machinma Fest (http://www.vwbpe.org/calls/machinima) VWBPE is a free online conference, organized and run by volunteers. While most activities will happen in the virtual world, Second Life, presentations and field trips can be scheduled for other parts of the metaverse and MMORPGs – contact the Program committee – [email protected] for any questions or more information. Kae Novak VWBPE Program Committee @vwbpe To submit proposals, please go to: http://conf.vwbpe.org | |
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The International Society for Presence Research (ISPR) is a not-for-profit organization that supports academic research related to the concept of (tele)presence. ISPR Preseence News is available via RSS feed, various e-mail formats and/or Twitter. For more information please visit us at http://ispr.info |
