Call: CGAMES 2012 – The 17th International Computer Games Conference
Published: Wed, 02/08/12
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| Presence News from ISPR | |
| Call: CGAMES 2012 – The 17th International Computer Games Conference | |
| February 8, 2012 First Announcement and Call for Papers 30 th July – 1 st August 2012 CGAMES 2012 conference is in a Technical Co-Sponsorship with IEEE Society and the IEEE Computer Society Technical Committee that has endorsed the conference. The conference proceedings will be included in CSDL and IEEE Xplore digital libraries. Welcome to CGAMES 2012 International Computer Games Conference, now in its 12th year, acknowledged as one of the leading research conferences devoted to advancing the theory and practice of computer games development. It is organised by the University of Wolverhampton, UK, in association with the University of Louisville and the IEEE TCSIM Computer Society. The conference website can be found at www.cgamesusa.com. CGAMES 2012 also appears in the IEEE conference database http://ta.ieee.org/infosched/submission.aspx?tag=20252. The 17th International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games organised by The University of Wolverhampton, UK and Louisville University, Kentucky, USA, is one of the leading research conferences devoted to the advancement of the theory and practice of games development. It brings together an international community of experts to discuss the state-of-the-art in computer games research, perspectives of future developments and innovative applications relevant to games development and related areas. Past conferences have attracted hundreds of participants from the industry and the academia from around the globe www.cgames.org. The main aim of the conference is to bring together researchers, games developers, sound, graphics, video, and animation developers, education and training industry from around the world to exchange ideas on design methods, research and development, and development methodologies that are beneficial to the computer games industry and the academia. For each event the theme has been chosen to reflect the major changes in the way in which digital games are developed and played. Call For Papers You are invited to submit a paper on any topic related to computer games design, development and education, and particularly papers covering the use of AI for modelling and programming “believable characters”, mobile games, multiplayer on-line, educational and serious games. We strongly encourage the submission of papers related to the design and the experiments of original type of games, in particular in the fields of serious games, ubiquitous, mobile, cross media platforms and massively multiplayer on line games. Paper Format The conference will be using IEEE manuscript template in MS Word or Adobe format on an A4 page size. Template samples and Paper formatting instructions can be found at: http://www.ieee.org/conferences_events/conferences/publishing/templates.html Technical Program The conference will cover, but is not restricted to, the following topics. 1. Tools and systems for Games and Virtual Reality
2. Game AI
3. Simulation, Graphics & Visualisation
4. Serious Games and Games for Research
5. Social and Humanities Aspects of Games
6. Online Games and Distributed Simulation, Multi-user, Mobile Games, and Security
7. Future Games
8. Emerging Games Platforms, Technologies and Applications
9. Inclusive Areas:
10. Game Design and Simulation
11. Game Images
12. Sound & Music
Special Sessions: Proposals for organising special sessions should be sent to any one of the programme chairs. Important Dates: First call for papers: 5 January 2012 Papers received after this deadline will not appear in the Proceedings. Authors are expected to register at the earliest convenience. Authors are required to present at the conference. Papers will only be included in the proceedings if the registration fee is paid. Best Paper Awards The best papers will receive an Award and are refereed for possible inclusion in the International Journal of Intelligent Games & Simulation. Student registration will be at a reduced rate. Poster and/or demos of their work are encouraged for companies present at the conference. Companies wishing to hire exhibition space for marketing/recruitment purposes are invited to contact the organisers. If you have any queries relating to the Conference, please contact the Conference Administration team. CGAMES 2012 Conference Administration Team Email: [email protected] | |
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