Call: EICS 2014 – 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

Published: Fri, 10/25/13

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Call: EICS 2014 – 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

October 25, 2013


Call for Papers

EICS 2014 – The 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
17-20 June 2014
Rome, Italy

http://www.eics2014.org/

EICS is the sixth international conference devoted to the engineering of usable and effective interactive computing systems. Systems of interest will include traditional workstation-based interactive systems, new and emerging modalities (e.g. gesture), entertaining applications (e.g. mobile and ubiquitous games) and development methods (e.g. extreme programming).

EICS focuses on methods, techniques and tools that support designing and developing interactive systems. The Conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous / Pervasive Systems and Game Development communities.

The conference proceedings are published by the ACM and appear in the ACM Digital Library.

Submissions are invited that address some aspect of the engineering of human-computer interactive systems. Topics include but are not limited to:

  • modelling interaction and interactive systems
  • processes for engineering interactive systems (e.g. design, implementation, prototyping, evaluation, and testing)
  • integrating interaction design into the software development process
  • requirements engineering for interactive systems
  • specification of interactive systems (methods, principles and tools)
  • software architectures for interactive systems
  • frameworks, toolkits, and APIs for interactive systems (e.g. API usability, interaction-driven API design)
  • domain-specific languages for interactive systems
  • formal methods for HCI
  • specifying and modelling users’ activities
  • engineering innovative interactive applications (e.g., adaptive, multimodal, collaborative, tangible)
  • end-user development of interactive systems
  • engineering user experience (e.g., fun, affective)
  • engineering complex interactive systems (e.g., large datasets, large communities, enterprise systems)
  • models and tools for interacting with semantic data

Submission deadline: December 20, 2013

For more information: http://www.eics2014.org/




Managing Editor: Matthew Lombard

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