Call: FDG 2012 Workshop: Play Experience – Reconciling PX Methods
Published: Mon, 02/13/12
Presence News from ISPR Call: FDG 2012 Workshop: Play E perience – Reconciling PX Methods February 13, 2012 Foundations of Digital Games (FDG) 2012…
ISPR Presence News (individual posts)
Published: Mon, 02/13/12
Presence News from ISPR Call: FDG 2012 Workshop: Play E perience – Reconciling PX Methods February 13, 2012 Foundations of Digital Games (FDG) 2012…
Published: Mon, 02/13/12
Presence News from ISPR Apple patent reveals plans for 3D on steroids February 13, 2012 [From PC Magazine] Apple Patent Reveals Plans for 3D on…
Published: Fri, 02/10/12
Presence News from ISPR Call: Journal of Virtual Worlds Research issue on “Managerial and Commercial Applications” February 10, 2012 The Journal of…
Published: Fri, 02/10/12
Presence News from ISPR Report on military applications of neuroscience e amines technologies and ethics February 10, 2012 [From Wired’s Danger Room…
Published: Thu, 02/09/12
Presence News from ISPR Call: Arts,Design and Virtual Worlds – CYBERWORLDS 2012 special session February 9, 2012 Calls for Papers: ARTS,DESIGN &…
Published: Thu, 02/09/12
Presence News from ISPR As his “Pina” debuts, director Wim Wenders on the promise of 3D February 9, 2012 [From The Philadelphia Inquirer] On Movies:…
Published: Wed, 02/08/12
Presence News from ISPR Call: CGAMES 2012 – The 17th International Computer Games Conference February 8, 2012 First Announcement and Call for Papers…
Published: Wed, 02/08/12
Presence News from ISPR The uncanny valley: What robot theory tells us about Mitt Romney February 8, 2012 [From The Atlantic; note: ISPR is non-…
Published: Tue, 02/07/12
Presence News from ISPR Call: Design, Mediation, and the Posthuman (edited anthology) February 7, 2012 Call for Papers: Design, Mediation, and the…
Published: Tue, 02/07/12
Presence News from ISPR Kinect-powered amusement park will blow your mind February 7, 2012 [From TekGoblin] Kinect-Powered Amusement Park Will Blow…